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Last Post |
| Imagine Image Topics |
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AI in War Games
Discussion about the A.I. articles
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2 |
2 |
Sat Jul 31, 2010 9:44 pm admin |
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Hex Command Gunpowder
Rules for War Games with Historic Miniatures in the Gunpowder era
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6 |
6 |
Tue Sep 21, 2010 3:02 am companycmd |
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Time Driver - Car Racing and Urban Game Rules
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0 |
0 |
No Posts |
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Rules in General
General questions applicable to all rules or questions about game play not specific to any rules.
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7 |
9 |
Tue Jun 08, 2010 8:15 pm admin |
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Game Mapper
Windows PC software for hex and square grid battlefield maps and scenarios
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11 |
23 |
Fri Nov 11, 2011 8:53 pm admin |
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Hex Command Mechanized
Rules for War Games in the mechanized era
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3 |
3 |
Tue Feb 16, 2010 6:59 am admin |
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Hex Command Ancients
Rules for War Games in the Ancient and Medieval era
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2 |
3 |
Sat Apr 16, 2011 5:21 am admin |
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Hex Command NOVA
Rules for War Games with Sci-Fi Fantasy Miniatures
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1 |
2 |
Sun Jul 24, 2011 7:41 pm companycmd |
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Hex Command Oceans
Rules for Naval War Games in the Renaissance era
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0 |
0 |
No Posts |
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Hex Command Raptors -Air Combat
Rules for Air Combat from the 20th C onward
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0 |
0 |
No Posts |
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Grid Paper Factory
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0 |
0 |
No Posts |
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Other Imagine Image FAQ
If not rules or products, other questions and answers
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1 |
1 |
Mon Dec 28, 2009 12:09 pm admin |
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Battlefield DB
Forum for Battlefield DB discussion and issues
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1 |
1 |
Sat Aug 21, 2010 5:05 am admin |
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Hex Command Starships
Rules discussion for Hex Command Starship Combat
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1 |
1 |
Sat Aug 06, 2011 5:13 am admin |